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DETONATOR 2D

DETONATOR 2D

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Devlog

  • Working on lights pt2 aka Isometric Lights
    January 04, 2026 by ensisoft#gamedev, #engine, #detonator, #isometric, #lighting, #2D
    In the last post I was wondering what to do with axonometric (isometric and dimentric) scenes and tiles in terms of lighting. In case you haven't read it, you can read it here https://ensisoft.itch.io... Continue reading
  • Working on lights
    September 14, 2025 by ensisoft
    2
    #gamedev, #lights, #blinn-phong, #isometric-lights
    Let there be light! One of the most important aspects in a good looking game is lighting (and by implication shadowing). Without lights things typically look flat and while that is fine for many games... Continue reading
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Updated 25 days ago